Dr. Mortimer Klump (Wyrd Miniatures: Morgue Assistant Sebastian)

Dr. Klump

Dr. Klump

Happy Holidays from GPC! I recently joined a Starblazer Adventures RPG and I needed a miniature to represent my character Dr. Mortimer Klump. The character is a mad scientist with a heart of gold and a diamond edged bonesaw. With his fellow Starhunters he pursues intergalactic war criminals from an organization known as the Instrumentality.

This model was extremely enjoyable to paint. It is Morgue Assistant Sebastian from the fantastic Wyrd Miniatures company. I kept this project warm and used earth tones for the outfit. I used two different layering methods to paint the white portions of the miniature and this would be an interesting opportunity to discuss them.

There are many ways to paint white, but like black it can be source of frustration. There are cool and warm mixes for white. The cool mixes tend to start with a gray or blue base. I used a gray base to paint the white hair of the good doctor. Starting with a light (neutral) gray and progressively adding white, but only using pure white for the final highlight.

I painted the apron and straps of the doctor using a warm palette mix for white (please bear in mind that the apron is a light tan/white and I did not envision the apron as a pure white; the more white you use for the mid-tone the more white it will look at the end). I began with a light brown, khaki type of tone and built up to white by first using a mix with light flesh (a cream type tone with some caucasian flesh tones in it), and then mixing in pure white for the final highlights. Overall this was a very enjoyable miniature to paint and I am looking forward to painting more miniatures from Wyrd.

~GPC

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Ancient Deep One (Dagon Jr.)

Ancient Deep One

Ancient Deep One


Ancient Deep One

Ancient Deep One


Ancient Deep One

Ancient Deep One

Mortals beware! The earth quakes beneath the feet of this horror from 10,000 leagues! I created this ancient deep one for Realms of Cthulhu. The basis for the model is the Ghoul King miniature produced by Reaper Miniatures. Using two part epoxy putty I sculpted fins on the limbs and back. I created a blubbery fish finned neck to support a head swap using a growler head from the now defunct Vor miniature game. This is a great example of why as a miniature painter you should not throw any bits away. You never know when they will come in handy.

With the conversion finished I painted the flesh with a base-coat of P3 Trollblood base mixed with P3 Necrotic Flesh and Vallejo Black. I layered on progressive highlights by brightening the color with more Necrotic Flesh. One area of note is the fleshy meat that this monster is devouring. Massive trauma such as removed limbs are messy and do not lend themselves to a uniform layering. Instead, I used GW Mechrite Red layered with Vallejo Flat Red in the deep muscle, and the parts that might be torn flesh got a mix of P3 Midlund Flesh and GW Blood Red (just a tiny bit) built up with more Midlund Flesh and Vallejo Pale Flesh. I glazed the whole piece with GW Baal Red, and GW Leviathan Purple and GW Devlan Mud (in the deepest recesses). Finally, I gloss coated the monsters teeth and the “meatsicle” to give them a sickening shine.

Now to go devour some investigators!
~GPC

Ancient Deep One

Ancient Deep One


Ancient Deep One

Ancient Deep One

Deep Ones

Deep Ones

Deep Ones

H.P. Lovcraft is my favorite author and a huge inspiration for me when it comes to gaming. Recently, Reality Blurs published and excellent book for the Savage Worlds rules called Realms of Cthulhu. The short interview is that this book is simply amazing. It has inspired me to model and paint more miniatures for my pulp horror collection.

Deep Ones

Deep Ones

These are two of the recent additions. These Deep Ones are from the Strange Aeons miniature range. I met a member of the company at Gen Con and I was really impressed by the Strange Aeons rulebook and miniatures. Now admittedly these miniatures have some flaws (they lack polish), but please keep in mind that the company and sculptor are new and will only continue to grow in skill. These are some of my favorite depictions of Deep Ones. The models are really characterful and were very fun to paint. I am particularly partial to the hunched backed one as he has a really fun face (with a mouth full of misshapen teeth).

~GPC

Deep One

Deep One

Ancient Celt (Historical Sample)

Ancient Celt

Ancient Celt


Ancient Celt

Ancient Celt

One thing I really needed to expand my miniature painting portfolio were more samples of historical figures. I picked an ancient Celt from the really excellent Warlord Games Celt Box-set. Warlord really has created some excellent figures for this range. I found the sprue to be clean and user friendly. The details were very crisp and the figures seemed to accurately represent ancient Celtic warriors (according to illustrations found in Warfare in the Classical World by John Warry, as well as some oline research).

Painting historical miniatures is different from painting fantasy, sci-fi, or superheros. Yes, I know this seems childishly simple, but it is something you should think about before painting. It just changes your entire approach. For example lets look at color selection. When I am choosing colors for a fantasy figure I’m looking at the pose, the facial expressions, the gear, and I am asking myself questions: “What is the mood I want to inspire as I paint this figure? What are the materials his/her clothes are made of? How would this character dress?”

For a historical figure I need to do research. Warriors in historical armies had uniforms and looked a certain way. Depending on how organized the army was this can be extremely specific (Napoleonic uniforms) or more vague. This Celt falls into that vague range. The Celts wore clothes that looked a certain way (due to available materials and the fashion of the day), but generally did not have an army uniform. Now books like Warfare in the Classical World show pictures of these warriors and you can get an idea of how they should look, but it is up to you, the craftsmen, to interpret them. What colors would be available to dye clothes? What are some traditional designs used by that culture? Questions like these will help you refine your work and the added realism will help bring your miniature creation to life.

Now go, expand your horizons! Grab a historical mini and an Osprey Book and let slip the dogs of war!
~GPC

Ancient Celt

Ancient Celt


Ancient Celt

Ancient Celt